# Enemy properties enemy_size = 30 enemies = [] enemy_speed = 2
def main(): global defender_pos, enemies, bullets Anime Defenders Script
# Screen dimensions SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT)) # Enemy properties enemy_size = 30 enemies =
class Bullet: def __init__(self, x, y): self.pos = [x, y] SCREEN_HEIGHT)) class Bullet: def __init__(self
# Cap the frame rate clock.tick(60)
# Initialize Pygame pygame.init()