Graphics Subsystem - Hands On Projects For The Linux
printk(KERN_INFO "Simple graphics driver initialized\n"); return 0;
int main(int argc, char **argv)
dev = drm_dev_alloc(driver, &pdev->dev); if (!dev) return NULL; Hands On Projects For The Linux Graphics Subsystem
Finally, we will use DRM to render graphics on our device.
To start, we need to understand the basics of DRM, including its architecture and APIs. printk(KERN_INFO "Simple graphics driver initialized\n")
static struct drm_device *drm_device_create(struct drm_driver *driver, struct pci_dev *pdev)
printk(KERN_INFO "Simple graphics driver probing\n"); return NULL; int main(int argc
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